Splinter Cell Review

Metroid® Prime Released on Gamecube @ www.contactmusic.com
Splinter Cell Reviewed on XBOX (Released November 2002)

Third Echelon, the top secret initiative introduced by the NSA (National Security Agency) use their leading edge surveillance and combat technology to obtain stored data in hostile territories when intelligence deemed critical to national security cannot be obtained by traditional means. Splitter Cells are the elite intelligence - gathering forces consisting of a lone field operative supported by a remote team.

"March 10, 2004: The CIA contacted NSA officials regarding the loss of contact with Agent Alison Madison, a CIA operative monitoring widespread communications shortages plaguing the former Soviet Republic of Georgia. As second operative, agent Blaustein, was inserted into the Georgian capital T'bilisi to locate Agent Madison, only to drop from contact seven days later.

Splinter Cell Reviewed on Xbox  @ www.contactmusic.com

Fearing the lives of American agents compromised at the hands of a suspected terrorist effort, Third Echelon has activated Splitter Cell operative Sam Fisher to locate the missing agents and evaluate the situation."

You are Sam Fisher.

This game draws you in to the darkest depths of covert operations. The game play can be very addictive, because there is much more to this game than simply running around and shooting everything in sight. Keeping you wits about you, this game allows you to be a true stealth operative - knowing how to get around…and how to do it undetected…is critical. Moving slowly allows greater stealth than moving quickly, it is important to exercise control. The fact that stealth is essential draws you further into the game as you are concerned about every move you make, and there are many moves available.

Some of my personal favourites are:

Human shield

Forced co-operation

Quite landing

Back to wall

The games requires patience and guile to achieve the missions, but there are times when you find yourself repeating a stage time and time again in order to get through, which can get annoying, but overall the story flows well. The weaponry is cool, but use every weapon and gadget wisely as there are never many ammo packs lying around.

The graphics to Splitter Cell clearly start to show the capabilities of the Xbox, with smooth flowing detailing which works well to enhance the atmosphere of the game. The sound is fairly basic, but useful as it can be a good indication of an enemy in the area or that you have been spotted.

If you want a fast moving shoot'em'up, then look elsewhere, but if secretly you have always wanted to be in the Special Forces, and clearly many people do (since Splitter Cell is the fastest selling Xbox game so far), you can't go wrong with Tom Clancy's Splitter Cell.

8.5 out of 10