| Is it just me or is anyone else getting really bored of all the 'world'style platform games that seem to have flooded the market in the last coupl years? Very much in the same way that in the early '90's, every platform game tried (and in most cases failed) to emulate the Super Mario series with the 2D side on scroller format. Now it seems we have to put up with clone after clone of the 3D scroller. No developer seems prepared to do something different for fear of actually creating an interesting game. |
The plot for Vexx is basically as follows: There is a village called Rockhaven in what used to be a thriving planet called Astara, and its inhabitants have been made slaves by the minions of an evil beings known as Shadowraith, AKA 'Dark Yabu'. Dark Yabu's followers have the technological tools (i.e. flying machines) to force Rockhaven's inhabitants to work in the caves that surround their town. Vexx is a young lad that watches helplessly as Dark Yabu kills his grandfather and, blinded by his desire for revenge, he enters Dark Yabu's enemy ship and arms himself with Astani Battlegauntles. Some gloves give Vexx special powers, which he uses to go on an enemy-killing, puzzle-solving, action-packed quest to free his people. Reach the Landspire lair of Dark Yabu and avenge the death of his grandfather.
Fairly stirring stuff wouldn't you agree? If only everything were as exciting as the plot.
Don't get me wrong, it's not that Vexx is any worse than any of the other titles currently on the market; it's just that aside from slightly different scenery and a different plot and main character, it's no different from any other. The graphics of the game are awesome and I have no complaints about the animation or the seamless movement. The worlds have been created very carefully and is very easy to become immersed.
The characters that you encounter are well created and varied enough to remain interested throughout the game. My only complaint would be that on occasions, things can get a little dark and you find yourself straining to