Capcom is pleased to announce the following new features to Resident Evil:
1. Unmatched visual appeal - Resident Evil visually surpasses any game ever created on any system. Players will see that simple objects such as the spinning of a fan blade are shown in tremendous detail with both light sourcing and shadow effects. The number of polygons per character far exceeds current standards.
2. Fully updated combat system - Resident Evil allows players to attack not only with a gun, but use other items both as weapons and protection. At times players will be forced to make split second decisions over whether to use their gun or another item in order to escape a particular situation. A correct choice and players will survive.
3. New stages - Resident Evil will include new areas to explore adding new story items to the overall plot and furthering the visual appeal.
" More features to be announced - As development continues, Capcom will announce more details that add new dimensions to the Resident Evil universe.
4. Shinji Mikami's goal in developing Resident Evil for the GameCube was to achieve visuals of the same level to those in cinema and create more suspense and fear than the original," said David Miller, marketing director, Capcom Eurosoft. "With so many additions, those millions of Resident Evil fans around the world will be awestruck when they see its latest incarnation on GameCube. We look forward to bringing the entire series to Gamecube so gamers can enjoy all the Resident Evil titles on the system."